Saturday, 18 November 2017

BLOODSPORT II

OUCH CONTAINS OOF AARGH SPOILERS OW

Sometimes you don't want Art. Sometimes you don't want refined analyses of the human condition or insightful reflections on contemporary society. Sometimes it's Friday night and all you really want is ninety minutes of freakishly proportioned weirdos beating the stuffing out of each other in full skull-cracking stereo, with as little narrative, character or emotional content as possible. It doesn't have to be any good, it doesn't have to be brilliantly acted, so long as most of the people on screen get repeatedly kicked in the head and end up with compound fractures of every bone they have.

Bloodsport II is that movie, ticking off pretty much all of the requirements of the idiot martial arts sequel. Minimal plot: convicted thief Daniel Bernhardt is tutored in a Thai prison hellhole in the ways of spirituality and extreme violence by wise old James Hong (telling much of the story in flashback), and then proceeds through the early stages of the legendary Kumite competition by knocking seven bags of soot out of a succession of increasingly formidable maniacs. Fearsome adversary: his former prison guard, built like a completely invulnerable brick wall, who's quite obviously going to lose the Grand Final in the last few minutes. Totty: just one token female fighter in the Kumite and one potential girlfriend for our redeemed hero, because this isn't a film for blubby romantic mush.

It's not very good (it's certainly not up there with Jean-Claude Van Damme's breakout original, with which this nominal sequel has very little connection beyond the Kumite itself), but it clearly wasn't supposed to be. So long as someone gets punched in the face every few minutes and everyone screams while delivering pulverising body blows to their opponent, it's done its job and everyone's happy. Except for the BBFC, who cut a whole second to remove the dreaded double-ear clap, thus clearly rendering the entire project a total waste of time.

**

EMMANUELLE IV

CONTAINS SPOILERS AND IDIOCY EVEN BY MY STANDARDS

It is hardly an earth-shattering revelation that Emmanuelle IV is rubbish. Copious amounts of soft-focus humping in exotic locales while tinkly Euromuzak slop burbles away on the soundtrack, glamorous women (and men) getting their kit off and going at it like hammers, supremely idiotic dialogue that makes the Star Wars prequels sound like Aaron Sorkin's pithiest, plotting that would shame a daytime soap opera: a 33-years-on recount by the Academy Awards is not on the cards. What there is, perhaps all there is, is a sense of disappointment as the previous third entry in the saga, Goodbye Emmanuelle, was probably the best thus far.

Of course, noting that an Emmanuelle movie this far down the franchise has terrible acting and a lousy script is like suggesting the last Woody Allen was short on car chases and had very little social commentary about gun control. That's really not its job. Even so, the stupidometer rarely dips below ninety in Emmanuelle IV. This is the one in which either Sylvia Kristel or the producers decided that she was too old (at 32) to keep on getting her bum out and so has extensive plastic surgery to transform her into the younger, slimmer, fitter Mia Nygren. Confusingly, she also changes her name to Emmanuelle from Sylvia, suggesting this is an entirely unrelated entry in the series as she spends the first act playing herself as a magazine journalist. But she still has her old memories of her all-consuming love for Marc (Patrick Bauchau, not in any of the previous films) - obviously, because she hasn't had her mind wiped or her memory implanted: this isn't Total Recall or Blade Runner. If there's any dick in this movie it sure ain't Philip K.

So Emmanuelle mopes around Brazil recuperating from extensive surgery, having sex, watching other people having sex, blathering on and on about her voyage of sexual discovery in a manner that you might describe as navel gazing except it's not even her own navel any more. Eventually she goes back to Marc, thus rendering the whole adventure redundant, musing that their perfect love meant they were destined to be together forever, even though [1] that perfect love didn't stop her from humping miscellaneous Brazilian randoms and [2] it's less a matter of predestined cosmic fate than a matter of flying to Paris, sneaking into his office and making dinner reservations for the two of them.

The fact that it's utter drivel, however, shouldn't have stopped it from being a good time. At least the earlier entries had a measure of exotic glamour about them and that's mostly absent here: it's got little more in the way of gloss and style than one of Joe D'Amato's artless knockoffs. To judge from his IMDb page and a brief trawl round Google videos, director Francis Leroi is apparently a hardcore guy anyway (this is soft as wet blancmange), though he subsequently made several small-screen continuations featuring flashbacks to a younger Emmanuelle as told by Kristel to jetsetting businessman George Lazenby. There's absolutely nothing in Emmanuelle IV to suggest that further entries in the series would be a sufficiently rewarding evening's entertainment.

*

PUNCH-DRUNK LOVE

CONTAINS SPOILERS

This is supposed to be the Adam Sandler film that it's okay to have on your DVD shelf. It's the one that doesn't feel out of place on the prestigious Criterion label, the one where you don't laugh because it's not a comedy, rather than one where you don't laugh because Sandler has the comedic value of blunt force trauma. It's the one where Sandler is annoying because he's supposed to be annoying, not one where he's supposed to be a lovable goofy manchild but just comes off as annoying. That's because it's an auteur piece by the apparently uncriticisable (it's a word) dahhling of the cravat-wielding cineaste set Paul Thomas Anderson.

I'm ambivalent about PTA: I loved Boogie Nights and half-liked There Will Be Blood and Inherent Vice, but absolutely hated The Master which everyone else in the world adored. Sadly, this is another one in the debit column: a deliberately weird and offputting non-romantic anti-comedy in which oddity salesman Sandler meets up with Emily Watson, co-worker with one of his (seven) sisters. He's a long-term loner with anger issues, he's buying huge stocks of supermarket desserts because of an airmiles offer, but he's also falling victim to a phone-sex scam operated by mattress mogul Philip Seynour Hoffmann...

Some of the current titans of mainstream American multiplex comedy - Will Ferrell, Seth Rogen, Jonah Hill - are more interesting (or at least less irritating) when they're playing lighter, more sophisticated comedy or actual straight drama: Melinda And Melinda, Steve Jobs, True Story. Thus far I've managed to dodge many of the Happy Gilmore-shaped bullets, because life's too short to keep hurting yourself like that, but in the case of Punch-Drunk Love it's not just him that seems to have been deliberately designed to be as odd and out of place as possible. From Jon Brion's intrusive score to Sandler's weirdly distracting bright blue suit, from the harmonium dumped at the side of the road (serving neither character nor narrative purposes, it's just something that happens) to the straight bits of comedy (unbreakable sink plungers which aren't) and violence (Sandler setting about a bunch of goons with a tyre iron), it's a film in which none of the pieces fit together, and quite deliberately.

What it does have in its favour is magnificent photography: even on Blu through a 37-inch TV, Anderson's regular DP Robert Elswit makes the celluloid soar with bold colours and it's an absolute validation of 35mm stock over cold dead digital. But I don't think the technicals of filmmaking are anywhere near enough to offset grating characters and score (including multiple uses of a song from the Popeye soundtrack, of all things) and narrative: it leaves you feeling uncomfortable and frustrated, and I don't get the logic in deliberate feelbad. I don't usually get Paul Thomas Anderson (give me Paul WS Anderson any day!), I certainly don't get Adam Sandler, and I absolutely don't get Punch-Drunk Love.

**

PRAY. / PRAY 2: THE WOODS / PRAY 3: THE STORM

CONTAINS SOME SPOILERS.

Yes, there is a full stop in the title of the first film, but in truth some errant punctuation marks are the least of these movies' problems. In slasher movies with no slash and frankly insufficient stalk, performances barely this side of "speaking out loud", flat digital photography that is frequently too poorly lit to make anything out, montages of absolutely nothing that go nowhere and post-credits blooper reels, it's hard to care that much about the exact title in the opening credits beyond just noting it for the record.

Pray. is a bog-standard maniac-on-the-loose horror with Christian overtones (meaning there's no blood, sex or swearing) in which a young Christian woman is vaguely stalked by a psycho whose only noticeable characteristics are a chain tattoo and the inevitable plastic mask. She and some friends attend a Christian rock festival, and get to hang out with the band afterwards (absolutely nothing goes on) but later on there might be someone hiding in her room. That someone has already abducted one woman, and he might be watching her house the next day while she's out at Spirit Day. Eventually he gets to do his Michael Myers impression on her when she somehow gets locked into the local mall.

Pray. absolutely isn't any good at all: it drags at a mere 68 minutes and even then could have lost maybe twenty minutes of nothing much happening, including the entire Spirit Day sequence which is just video coverage of church activities. To its credit, the film does pull off one effective Boo! scare (well, it made me jump at least, even if it turns out to be a red herring), but it ends on a bizarre note in which The Lord appears to have performed a genuine miracle to help her escape, while leaving it unexplored as to why He put her in that position in the first place. As for the killer, he's left a nameless blank: we never find out what he wants, where he's from, or what the clearly significant chain tattoo represents.

Some of that is saved for Pray 2: The Woods, which has enough plot material for three films yet can't seem to satisfactorily fill one. The first film's abductee (cheekily named Laurie Curtis) finds herself in a woodland storage shed, from which she escapes and becomes a minor celebrity on the public access talk show circuit plugging her memoir. But the psycho, revealed as having gone mad after five years in prison for beating up his girlfriend (he didn't, she lied), is on her trail again, though failing to do much more than break into her house and then go on the run from the cops and FBI through the woods - the exact same woods where the first film's young Christian group are out on a camping and bible study trip. Meanwhile a trio of comedy cops, one with a false moustache and one wearing a shirt that boasts the production company logo, sit outside in a van, jabbering endlessly in scenes that must have been improvised because no actual human would ever have typed all this drivel out.

Furthering the unaccountable nods to Halloween (which also includes scary pumpkin faces in the dead slow opening credits) the maniac is listed as Shape in the cast list for both (and Tyler in the second). The first film also features a shop called Kruger's; it's a real store which is thanked in the end credits, but might have been picked less for that genre nod than the fact that Kruger is the surname of the editor/cinematographer/co-writer/co-producer. But as is so often the case, dropping a few names from classic horrors, even coincidentally, doesn't make up for a total absence of skill and style. Music is very badly used: both films' scores are culled from horror veteran Richard Band's soundtrack library service but they achieve no effect whatsoever.

Staggeringly, Pray 3: The Storm is almost decent. It's still not any good, it's saddled with terrible non-performances, bible quotes and prayers, and a songtrack full of faith-based soft rock numbers (from a band called Dutton) and it struggles to make it to the hour mark, but in the intervening years someone has clearly sat the auteurs down with a bunch of actual horror movies and shown them some simple suspense techniques they could adopt. A masked stalker, who may or may not be the same guy from the first two films, is on the trail of Laurie Curtis yet again, as she and her husband leave the kids at home with a couple of teenage videoblogger idiots. They spend most of the evening watching the first Pray. film on DVD and are too dumb to notice the wide open window right next to them.

Photography is leagues ahead of the first two instalments, possibly due to being designed for 3D (!) and, despite clearly being intended for home viewing, being framed in 2.35 widescreen. The film also manages some neat use of the security cameras in the Curtis house and doesn't overuse the night-vision cellphone gimmick in the manner of the worst of found footage. They also manage to slip in a Friday The 13th reference, and the completely useless stalker finally gets down to scaring the bejaysus out of a couple of airheads. But the lead cop's name badge has the actor's name on it, the husband wears a T-shirt advertising one of the director's earlier films, the TV news channel is actually called Faux News, and towards the end the film doesn't seem to know whether the power has been restored or not and therefore how dark things are supposed to be.

Inevitably, it has an open ending setting things up for a fourth instalment, but Pray 3 was made back in 2012 and there's no indication that the most bloodless horror franchise of all time is ripe for a continuation. All three films were directed by (Dr) Matt Mitchell, who also takes a substantial role as a pastor in the second one; he's also combined Pray. and Pray 2 to form Pray 2.5, which I haven't bothered to watch, even for the sake of my fast-fading completism. None of them are any good, but the third one is closest to "not terrible" and the closest to what the horror audience would generally recognise as a horror movie (let alone a good horror movie). Being of faith - faith of any stripe - doesn't get you a free pass for making terrible movies and it's only the third chunk of The Laurie Curtis Trilogy that picks up as a borderline entertaining horror, despite its legions of faults. Should you wish to, they're all on Amazon Prime.

*
*
**

Saturday, 11 November 2017

TERRIFIER

CONTAINS SPOILERS, HA HA HA

For some reason, we've lost all our bogeymen. The slasher icons from decades past aren't slashing any more: Freddy and Jason were both badly rebooted and both putative franchises came to a juddering halt (though they're trying Jason again), and the new Michael Myers managed two generally awful instalments before he was abandoned as well (although they're trying to resurrect him again as well). A disastrously recast Pinhead was last seen in a placeholder quickie so they could hold on to the remake rights, and Phantasm's Tall Man turned up in a belated and thoroughly underwhelming Part 5, meaning that Jigsaw's pretty much all we've got left now. So maybe it's time we stopped bringing the old scary guys back for an audience that just isn't interested in reboots, maybe we should create some new original scary guys for new original horrors.

Maybe. But Art The Clown isn't it. The implacable, silent and relentless killer from Terrifier (there's no definite article on screen) is certainly creepy and unsettling when he isn't murdering people, when he's just sitting in a diner, in full costume and make-up, staring at the young women he's decided will be his victims tonight. When they find themselves stranded with an inexplicable flat tyre, and one of them needs to use the loo in an apparently empty building, it's only a matter of time before Art picks them off along with anyone else in the vicinity...

Well, okay, but why? Freddy and Michael and Jason had their reasons and rationales, albeit flimsy ones (very flimsy for Jason, though not for Mrs Voorhees), and even second-string slashers from things like My Bloody Valentine and He Knows You're Alone (and a hundred other third- and fourth-stringers) targeted specific people for specific reasons. There's usually a basic backstory behind them (not always: part of the power of The Texas Chain Saw Massacre is the absence of any kind of context), from sexual obsession to revenge for playground pranks or past trauma. But there isn't any depth or dimension to Art The Clown. He's just butchering strangers for no reason, and if the victims aren't significant to him then why should they be significant to us?

Art's signature is wanton bloody excess, and the splatter highlight of Terrifier has one of the women strung up by her ankles and then bloodily bisected from crotch to throat. It's a needlessly violent kill, more for the prosthetics guys to showcase their talents than for any narrative value, but the end result is like one of Troma's old gore movies where gratuitous schlock was all they had to offer. Elsewhere, Art The Clown actually uses the lamest and laziest and least imaginative weapon of all: a handgun, which as far as I'm concerned is cheating for a wannabe slasher icon of the future.

Terrifier isn't awful: it has a sort of old-fashioned retro charm about it and it does deliver on the blood and gore. But it, and its visually striking villain, just doesn't have anything that might make you want to come back for seconds in a year's time.

**

Sunday, 5 November 2017

BEYOND SKYLINE

EH? REALLY? AND CONTAINS SOME SPOILERS

Of all the films released in 2010, Skyline was the one to which we needed a sequel? I can understand not doing a second helping of Green Zone or The Last Airbender or A Serbian Film, but was Skyline that much higher on the list of easily marketable properties that could be franchised out into a biennial sub-Independence Day monsterfest? There actually was a Skyline 2 pencilled in at one point back in 2012, but it's taken another five years for it to actually show up.

In the event, it's turned out surprisingly well, with a couple of decent names in the cast, a much wider canvas than the first film and much more of the aliens (and less of people bickering in a hotel suite and looking out of the window). Taking place mostly parallel with the first film, Beyond Skyline kicks off with Frank Grillo as a cop trapped in a subway train when the aliens turn up and suck all the humans up into their spaceships so they can either be impregnated with weird genetically spliced mutants and/or have their brains ripped out for the death robots. But sometimes those brains are still able to think for themselves and if they can take control of the motherships then maybe the Earth can be saved...

Much of the second half takes place in Cambodia where Iko Uwais turns up to do some (although not enough) martial arts stuff and a motley gang of survivors, including a fast-growing alien-human baby (shades of the fondly remembered V: The Final Battle), hole up under a temple and prepare to fight back. It's all absolute tosh, but it's pretty good fun with top-notch CG and green screen effects: if Skyline of all things is going to get a sequel then this is the way to go: sillier, bigger, more spectacular, and ending with the suggestion that any third instalment is going to be even bigger. Really the only false step is a set of bloopers at the end indicating just how reliant they were on green-screen; at least the outtakes at the end of a Jackie Chan film underline rather than undercut the reality by showing the stunt guys landing badly and fracturing their shins. Other than that, it's hugely entertaining pulp nonsense and I enjoyed it enormously.

****

Thursday, 2 November 2017

JIGSAW

CONTAINS SPOILERS AND OUCH THAT'S GOT TO HURT

The good news regarding this belated continuation of the much maligned mutilation saga is that, for the first time, you don't need to binge watch all the previous entries in a two-day marathon of screaming and dismemberment. I did, as usual, but found that this usual homework was entirely unnecessary: this entry steers clear of endlessly restaging and reinterpreting events from previous films and dragging characters back for another appearance (pretty much everyone was killed off in the last one anyway); all you really need to know is that John Kramer is apparently back and instructing a further collection of deadbeats and lowlifes in the error of their ways, despite being conclusively very dead indeed at the end of Saw III and even more conclusively autopsied at the start of Saw IV.

The bad news is that I didn't wince once. That's not to suggest that Jigsaw is actually a heartwarming romp full of kittens and buttercups, but even on a fifth viewing I still grimace at Donnie Wahlberg's ankle smashing in Saw IV - more this time than the previous viewing - and by the high disgust standards of earlier movies (particularly the last one, which achieved crime scene photo levels of splattery verisimilitude) it's simply not in that look-away league. Still, there's more than enough ghoulish roadkill entertainment to be had: whirring saw blades, shotguns, acid injections, severed legs, and a final kill that's sadly CG silliness rather than physical shredded flesh.

It's doing all the things that the Saw series is noted for: sleight of hand with the timeline (they were doing this as far back as Saw II, and it took me a couple of runs to twig that the events of Saw III and Saw IV run concurrently), Charlie Clouser's industrial noise score (kudos for keeping the same musical voice throughout the series, which other franchises didn't bother with), a handful of red herring characters who might be the new killer, victims' characters and crimes efficiently sketched in, nods to the previous films, a complete lack of logic and sense (one might accept that John Kramer was wealthy and inventive enough to afford and construct all those traps, but can the same be said of the new holder of Jigsaw's mantle?), and a conclusion that suggests that in a year's time they, and we, will be doing the exact same thing.

That's not necessarily a bad thing: many other franchises have run out of steam a lot sooner than this, and some never had much steam to begin with. Saw has kept up the invention of new and visually impressive ways to rip the human body to pieces, it's responded to the demise of its central monster by constructing a hilariously convoluted set of backstories and flashbacks, and it's never had the good taste to look away when an eyeball's being skewered or yards of intestines are being sloshed around the floor. Best of all: none of the saga's horrors have been sexual: men and women have been victims, accomplices or both, but never because of their gender, and the driving forces behind Jigsaw and his cohorts have always been either philosophical and spiritual (albeit nonsensical), or borne out of straightforward vengeance.

Neither the best nor the worst of the saga, Jigsaw is a perhaps unnecessary stab at jumpstarting another five or six showcases for cheery torture and screaming: it feels more like a new start than a mere continuation or a retread: as if they know there's no more material to wring out of Tobin Bell's gamesmaster, and any further films could dispense with him entirely now a replacement, albeit a less charismatic one, has been anointed. Personally I'm okay with this: despite (or perhaps because of) their relentless grimness, their pretence at profundity and their eschewing of overt comedy they somehow end up as hilarious and impossible to take too seriously, and I'm more than happy to spend ninety minutes every Halloween watching people dismember and mutilate themselves for the most idiotic of reasons. Grisly fun.

***